| Furniture should please on as many levels as possible. It must function, of course: tables must keep things off the floor, drawers must open smoothly, and chairs must be comfortable.
It should feel good: we experience furniture as much with our hands as with our eyes. And it should be beautiful. Furniture design has always been expressive, whether of opulence, motion, grace, or efficiency. At its best it can explore the tension between its evocative potential and its functional intention; yet the object remains undeniably a table, a chair, a cabinet.
But why not make it also witty, unexpected, gestural, even sexy?
I draw inspiration from human (and other animal) form, gesture, and clothing. My ideas are instinctively three-dimensional and formed in wood. I find it a comfort to take both function and material as given: the difficulty comes in helping it assume plastic forms apparently without effort. I've begun to take the beauty of the wood I use almost for granted. I rely on its essential softness, its depth, its idiosyncratic life-history.
|
|